π NEW MODES
- ποΈ Facechecks 1v1 & 2v2: close-quarters rounds round one building, teams spawn either side. Round 1 pistols, then AR and pistol. Sides switch after round 3 and again at 5-5, and the zone closes in late every round. First to 6
- π Ranked Facechecks 2v2 with its own ELO ladder. Maps: Backlot, Vespucci Beach, Kortz Center, Mirror Park
- βοΈ Challenge a friend: right-click a friend for a 1v1 Facecheck, or hold Left Alt on a player in the lounge
- π― FX Tester on the Play tab: your own arena with a dummy that gets back up. Try every gun, skin and melee item you own
πͺ BATTLEZONE EVENTS
- Solos events with 1,000 / 750 / 500 coins for the top 3. Join from chat with /bzjoin and wait on the carrier
- Start with your pistol skin, your melee item, heals and armour, with two lives
- Guards drop guns, heals and armour (E to loot), cars round the map (only pistols fire from cars), damage numbers, and spectate whoever's left when you're out
π RANKED
- β Ready check before every match (10 ticks in 5v5). Anyone not ready calls it off, no SR lost
- π³οΈ /ff to forfeit as a team (it costs SR) and /timeout before the next round. No more leaving a ranked match
- π₯ Win streaks: fire round your picture, orange at 3 wins, green at 5, purple at 7, rainbow chrome at 10
- β οΈ A proper warning screen when a cheater ban changes your SR
π DISSYS & FACECHECKS
- π The round MVP shows their calling card and picture, higher on screen
- π¬ The scoreboard fades in over a blurred screen between rounds while the camera pulls back, a red tint on the countdown, and switching sides orbits your team at the new spawn
- πͺ Your seat pick is just where you spawn: jump in at any door or use /seat 1-4. Teammates warm up behind the cars
- π§ A compass under the score bar in every mode, and a darker zone on the map with the next one as a red ring
- π« Pistol rounds show only the pistol, and keys 1 and 2 both draw it
π« COMBAT
- πͺ The stone hatchet replaces the knife. Every melee skin hits the same: two hits, no knockdown
- π― Close-range rifle headshots buffed, and close-range pistol headshots buffed in Dissys and Facechecks
- π FFA siphon: health or armour back and a full clip on every kill
- β‘ Instant weapon switching. A combat roll cooldown in ranked
- π¨ Smokes pop the moment they land, and players fully behind smoke aren't drawn at all
- π¦ Teammates get an outline and their name over their head, through walls
- π’ Hit numbers blue on armour, red on health, bigger for headshots
- π Emotes stop when you aim, shoot or get hit, and can't be used in cars or while healing
π₯οΈ HUD & SETTINGS
- π§© New HUD editor (Esc > Settings > HUD layout): show / hide and resize anything, 6 health and armour styles with your own sizes and colours, separate Normal and Hop Outs layouts. /resethud resets it
- π Settings > Hit markers: attack and victim sounds with volumes, damage numbers multi colour, single colour or off
- β¨οΈ The hotbar shows your real keybinds. The crosshair starts off: turn it on in Settings
- π Your calling card shows behind your name in the kill feed
π¬ CHAT
- Cleaner and brighter with an outline, messages stay up 15 seconds, and scrolling back stays put
- @name mentions ping the player (handy for asking for clips), a tougher filter, and /clear
π₯ LOBBY & STORE
- π Gifting: GIFT on any gun skin sends it to a friend (friends for 3+ days, 3 gifts a day)
- πΌ Past games: every kill in your matches is recorded and watchable, to check for cheaters
- π§ Easier menus: Back to Play, Esc steps back, and a More menu so no tab gets cut off
- π¨ Party invites slide in from the right, with sounds for invites and found matches
- π Rank badges next to names and on the VS screen. Calling card names in chrome, gold for VIP. Supporters' tickets get a priority badge
- ποΈ The daily shop no longer shows things you own, and π§€ Latex Gloves are in the pool
- π XP buffed for kills, headshots and wins
- π Server-wide Double XP, Double Coins and Double SR events, with a notice when one starts
π DISCORD
- New #πο½roles channel in our Discord: react to get pinged for changelogs and events like Double XP
βοΈ PERFORMANCE
- Zone walls draw far less, lower load while dead or spectating, and voice idles outside matches
π§ͺ All of this lands with the next server restart. If something breaks, DM the OCERZ bot to open a ticket
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