Devblog #: [001]

Date: 2026-08-23

Author / Team: San Andreas Frontier Development Team

Status: Live / Applied


πŸ“Œ Executive Summary

This update brings massive structural improvements to San Andreas Frontier, including a total overhaul of police armories and gear, custom UI interfaces for core scripts, complete economy balancing, map updates, and a custom hybrid system integrated into our vehicle HUDs.


✨ Key Features & Additions

πŸš” Police & Armory Overhaul

  • Police Armory UI: Upgraded with brand-new, clean UI pictures for an improved equipment selection experience.
  • Beanbag Shotgun: Added to the police armory as a non-lethal tactical option.
  • Dynamic Vehicle Armories:
  • SASP vehicles now come equipped with dedicated SASP vests in their trunks.
  • All Municipal Police vehicles feature unique vests matched to their respective departments.
  • ThirdEyeBoot Update: Refactored to fully support all new EUP configurations and updated vehicle fleets.

⚑ Custom Scripts & Gameplay Systems

  • Taser Script & Custom UI: Integrated a dedicated taser framework featuring custom interface elements.
  • Pepper Spray & Antidote: Implemented pepper spray mechanics along with functional antidote items.
  • Civilian Radio: Added /radio command functionality tailored for civilian coordination.
  • Advanced Hybrid System: Deployed a full hybrid drive system that directly feeds real-time telemetry into our custom speedometer NUI.

βš–οΈ Jail System & Legal Framework

  • Custom UI & Admin Panel: Complete overhaul of the jail interface with dedicated administrative tools.
  • MA-Based Penal Code: Restructured charges with detailed sections based on Massachusetts legal standards.
  • Citation Refunds: Admins can now issue direct refunds for erroneous charges or citations.
  • Full System Logging: Complete audit logs tracking all bookings, releases, and financial adjustments.

πŸ“¦ Economy & Jobs

  • PostOP Rebalance: Adjusted PostOP delivery payouts from $12,000 per job down to a balanced ~$1,000.
  • PostOP Uniform Fix: Corrected issue with the required PostOP work outfit.

πŸ—ΊοΈ World, Weapons & Fleet

  • Weapon Catalog Expansion: Added 250+ new firearms across various categories along with randomized discount triggers.
  • Weapon Cleanup: Removed most broken, outdated, or bugged weapons from the server pool.
  • Station Upgrades: Updated mapping and layouts for both Grapseed Police Station and Paleto Bay Police Station.
  • Vehicle Spawner: Updated the spawner menu for smoother navigation and model previewing.

πŸ› Bug Fixes & Refinements

  • πŸ› οΈ Fixed broken traffic light signals across Blaine County.
  • πŸ› οΈ Resolved broken assets and interactions within the armory menus.
  • πŸ› οΈ Fixed PostOP payout scaling and outfit auto-assignment bugs.